MX vs. ATV Reflex | |
---|---|
Developer(s) | Rainbow Studios Tantalus Studios (NDS & PSP) |
Publisher(s) | THQ |
Series | MX vs. ATV |
Platform(s) | Nintendo DS, PlayStation 3, PlayStation Portable, Xbox 360, Microsoft Windows |
Release | Nintendo DS, PlayStation 3, PlayStation Portable & Xbox 360
|
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
MX vs. ATV Reflex is an off-road racing video game developed by Rainbow Studios and published by THQ. It is the third game in the MX vs. ATV series.
Gameplay[edit]
The core focus of the game allows for the player to race motocross and supercross on motocross bikes or ATVs. The game also includes events such as omnicross, free ride, champion sport track, waypoint racing, and freestyle motocross.[1]
Although the game is part of the MX vs. ATV series, Reflex was built from the ground up featuring a new control scheme and physics engine. The new control scheme is labeled 'reflex' which utilizes both analog sticks. The left analog controls the handlebars while the right analog stick controls the rider's body movement. The reflex system allows for unprecedented control and manipulation by allowing the player to 'ride' the motorcycle and other vehicles as they actually would. Tricks have been simplified from the previous games as the player only needs to hold the modifier button and use the right stick to make different combinations and flips.[1]
Also new to Reflex is real-time terrain deformation. Terrain deformation allows any of the different vehicles to literally carve into the earth creating ruts, berms, braking bumps and acceleration bumps as they actually do in real life. These ruts, berms and bumps are dynamic and constantly changing throughout the course of the race adding for an extra sense of realism.
Online mode consists of public and private rooms. These rooms are dedicated to specific event types (i.e. supercross) and host up to twelve players at a single time. A player's 'motocard' keeps record of the player's progress through online events which earns them experience points that go towards the player's level. Mini games such as snake and tag are played online as well.
ATV: Reflex marks the highly anticipated return of the best-selling off-road racing franchise. Merging familiar features like the franchises trademark over-the-top, multiple vehicle type off-road racing and trick gameplay, with new features like 12-player race support, the all-new Rhythm Racing 2.0 physics engine, the revolutionary Rider Reflex control system and real-time terrain. Free Download to Xbox 360. Bring the havoc-laden environments of MX vs ATV Reflex to your Dashboard. Experience the snowy alps, desert sand dunes, and even. MX vs ATV All Out is the complete off-road racing and lifestyle experience! Find your Rider Style at your own private compound, Free Ride across massive environments, and compete in the best series events! All the bikes, ATVs, tracks, gear, music, riders, personalities and even UTVs are packed in! 2 player split-screen and 16 player online mode.
Mx Vs Atv Reflex Freeride
Reception[edit]
Overall reception of MX vs. ATV Reflex was positive. A large portion of praise has gone towards both the new control scheme as well as the terrain deformation. Many have acknowledged the game's successful separation of the rider from the machine with the rider reflex dual-analog control. The Metacritic average score is 78 on the Xbox 360,[2] and 77 on the PlayStation 3.[3]
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Dakota Grabowski at GameZone gave the title an 8.0 [4] for both the PlayStation 3 and Xbox 360 stating, 'A wonderful foundation has been set and it’s now time for Rainbow Studios to expand on what they have set up with their next iterations. The future is bright and fans should be rejoicing.'
GameSpot gave it a 7.0 saying 'Unfortunately, things don't always work correctly in MX vs. ATV Reflex. Kinks in the physics system can lead to some unpredictable, chaotic rides.' They also said, 'Reflex is not a particularly good looking game on either system, with blurry, low-res textures that are distracting in the open world tracks.'
IT Reviews acknowledged that 'MX vs ATV isn't about pelting around with the throttle constantly revving to the max, rather the successful rider gets into the rhythm of the jumps. This is novel, and feels realistic.' However, the reviewer complained about aspects of the single player game, including CPU riders who are 'borderline psychopathic', truck driving that is 'far too easily mastered' and a campaign mode which is 'rather unimaginative and flat' on an overall level.[5]
References[edit]
- ^ ab[1][dead link]
- ^MX vs. ATV Reflex for Xbox 360 on Metacritic
- ^MX vs. ATV Reflex for PlayStation 3 on Metacritic/
- ^[2]Archived December 13, 2009, at the Wayback Machine
- ^'IT Reviews'. IT Reviews. Archived from the original on 2011-06-11. Retrieved 2012-08-18.
External links[edit]
- MX vs. ATV Reflex at MobyGames
Mx Vs Atv Reflex Freestyle Tips
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